The Kincardine Curling Club is proud to offer a large variety of leagues that accommodate a wide range of curlers. So, whether you’re a recreational player or someone competitive; if you’re young, old or somewhere in-between, we are sure to have a league suitable for you.
Our league play is organized in 3 seven-week sessions within our annual season (November to April). Any registered member can join any draw in one or more of the sessions and can join different draws in different sessions. Members have responded favourably to this format as it can allow them to coordinate curling with extended winter holiday travel.
Learn more by selecting one of the leagues that interest you from the list below.
Try a new format this year! Play time is One (1) hour. Great for just getting out for some exercise and fun!
The league will be a jitney format which means members in attendance will be placed on a team randomly each week. Members can curl either hack or stick delivery.
Here's the rules:
- Each team is comprised of two players. One member of each team stays at each end of the rink. Benefits - Teams are easy to form and coordinate. Everyone is always occupied doing something interesting, either deliverying or skipping
- The two delivering players alternately deliver 6 stones each per end, while their teammate skips that end. The roles are then reversed, and their partners deliver the stones back. Benefits - After delivering your rock do not dilly daily around the hog line. Return to the hack area and prepare to throw your next rock.
- All games are six ends. In case of a tie, and extra end is played, with each player delivering 3 stones (skips and deliverers exchange roles at the midpoint of an extra end). If an end is blanked the hammer is retained. Benefits - Three ends of delivery times 6 stones per end means each person deliveres 18 stones per game, in about one hour. Games progress quickly and interest remains high, both for the players and spectators. The incidence and degree of lop-sided games is greatly reduced, and hardly ever does a team surrender before the end of the game.
- No stone may be removed from play prior to delivery of the fourth stone of each end. If that should happen, the delivered stone is removed from play and all other stones are returned to their original positions. Benefits - With fewer stones used, and fewer ends, the Sturling game tends to be more defensive than the regular game. This rule creeates more offense, thus more interesting for competitors and fans. In affect, this rule extends the free guard zone to include the area from the hog line to the back line.
- Sweeping/brushing is allowed only from the hog line to the back of the house at the playing end. Benefits -This provides an element of fairness to those with physical limitations unable to sweep/brush. It also increases the challenge, not having the extra advantage of sweeping/brushing to affect either line or weight in the initial travel of the stone.
- Players must remain on their end of the sheet and must not cross center ice. One timeout per game is allowed where the players are allowed to meet at center ice to confer. At all times the delivering team players are not allowed to cross the hog line on their respective end to discuss with their teammater. If they do so this, that is considered a time out. Benefits - This reduces movement up and down the ice, and increases the pace of the game. It also means responsibilities are equally shared by the two team members, and provides variety for each player.
- The stick delivery may begin with (a) either foot in either hack, or (b) from anywhere inside the near hog line with the stone touching the centre line. All stones must be released before reaching the hog line.
- Other rules and etiquette of regular curling apply
Play time is One (1) hour.
This is a recreational and social draw at 7pm. Curlers can sign up as a team or as a single who will be placed on a team for the 7-week session. Curlers can request to curl on a team with spouse or friend. There is a maximum of 36 curlers per draw. There will be one bye per team each session however these members must be available to spare on another team that week. This will enable a spare team which can help fill a spare need on a team regularly.
This is a social recreational jitney format held Tuesday @ 2:30pm. Curlers are put in a team of 3 each week based on who shows up and can select their position for that game. Getting a spare is not required. Staying after to socialise is encouraged but not mandatory.
This is a 6:30 pm draw for experienced and competitive oriented curlers. Typically, curlers enter as a team of 4 with an identified skip. If you want to join and don’t have an established team, we encourage you sign up as an individual and the convener will put you on a team. Registration numbers may result in playing at 8:45 pm.
This is a recreational and social draw at 1:00 pm. Curlers can sign up as a team or as a single who will be placed on a team for the 7-week session. Curlers can request to curl on a team with spouse or friend. There is a maximum of 36 curlers per draw. There will be one bye per team each session however these members must be available to spare on another team that week. This will enable a spare team which can help fill a spare need on a team regularly.
This is a fun and competitive draw at 7pm where curlers enter in teams of two and throw 5 rocks per end working around pre-placed stones. If you want to join and don’t have a partner, we encourage you sign up and select “don’t have a partner” under the partner identification tab and the convener will put you on a team.
This is a social recreational jitney format held Tuesday and Thursday afternoons at 2:30 pm. You can register for either or both days. Curlers are put in a team of 3 each week based on who shows up and can select their position for that game. Getting a spare is optional. Staying after to socialise is encouraged but not mandatory.
This is a recreational and social draw at 7pm. Curlers can sign up as a team or as a single who will be placed on a team for the 7-week session. Curlers can request to curl on a team with spouse or friend. There is a maximum of 36 curlers per draw. There will be one bye per team each session however these members must be available to spare on another team that week. This will enable a spare team which can help fill a spare need on a team regularly.
This is our fun social league that is perfect for your date night! It is a jitney format! Newcomers, Learn To Curl participants are welcomed by club members to help hone your skills. Teams will be made up by the people in attendance each night. There will be themed parties held once per month.
19 weeks - 1-2 pm Sunday
19 weeks - 2-4 pm Sunday
Any club member that is enrolled in one league per session can be a spare for any league in that session for no fee. Please register by identifying which leagues you wish to spare.
If the individual is not a member of the club and wishes to spare the player's fee of $15 will be paid and collected by the convener of the league.





















Kincardine Curling Club

